Gaiter Charles, Author at Na2C-Tasha https://www.natasha.cc/author/charles-gaiter/ Blog about media artists, designers, and transhumanists Fri, 23 Aug 2024 09:13:10 +0000 en-US hourly 1 https://wordpress.org/?v=6.2 https://www.natasha.cc/wp-content/uploads/2023/05/cropped-professional-g1782cd87c_640-32x32.png Gaiter Charles, Author at Na2C-Tasha https://www.natasha.cc/author/charles-gaiter/ 32 32 The Ethical Implications of Bioart: When Biology Meets Canvas https://www.natasha.cc/the-ethical-implications-of-bioart-when-biology-meets-canvas/ Fri, 23 Aug 2024 09:13:08 +0000 https://www.natasha.cc/?p=152 Bioart is an emerging field at the intersection of biology and art, where living organisms, biological processes, and organic materials are used as the medium for creative expression. This fusion…Continue readingThe Ethical Implications of Bioart: When Biology Meets Canvas

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Bioart is an emerging field at the intersection of biology and art, where living organisms, biological processes, and organic materials are used as the medium for creative expression. This fusion of science and art challenges traditional perceptions of both disciplines, pushing the boundaries of what art can be and what it can represent. However, with this innovation comes a myriad of ethical considerations that must be addressed. As bioart continues to evolve, it forces us to confront fundamental questions about the nature of life, the responsibilities of artists, and the potential consequences of blurring the lines between biology and creativity.

The Fusion of Life and Art: An Overview of Bioart

Bioart encompasses a wide range of artistic practices, from genetically modified organisms to tissue cultures and even living installations. Artists working in this field often collaborate with scientists to create works that explore the aesthetics, politics, and ethics of life itself. For instance, Eduardo Kac’s “GFP Bunny” project, which involved the creation of a genetically modified rabbit that glows green under blue light, is a notable example of bioart that sparked global debate. This project, like many others in the field, raises questions about the role of artists in manipulating life forms and the moral boundaries of such interventions.

Bioart challenges conventional artistic practices by introducing biological elements that are often unpredictable and uncontrollable. Unlike traditional art forms, which are typically static and inert, bioart is dynamic, evolving, and sometimes even sentient. This characteristic makes bioart uniquely powerful, as it engages with the very essence of life, growth, and decay. However, this also means that bioart carries a unique set of ethical challenges that must be carefully considered.

Ethical Considerations in Bioart

The use of living organisms in art raises significant ethical questions, particularly concerning the welfare of the organisms involved. In many cases, bioart requires the manipulation of life forms in ways that may cause harm or suffering, either directly or indirectly. For example, creating genetically modified organisms or experimenting with tissue cultures can have unforeseen consequences for the organisms themselves, as well as for the broader environment. This raises the question: To what extent should artists be allowed to experiment with living beings for the sake of art?

One of the central ethical concerns in bioart is the issue of consent. Unlike human subjects in scientific research, animals and other organisms used in bioart cannot give consent to their participation. This lack of consent complicates the ethical landscape, as it raises questions about the rights of non-human organisms and the responsibilities of artists toward their subjects. Should bioartists be held to the same ethical standards as scientists conducting research on living beings? Or does the context of art provide a different ethical framework?

Another ethical consideration in bioart is the potential impact on the environment. Many bioart projects involve the creation of genetically modified organisms, which, if released into the wild, could have unpredictable and potentially harmful effects on ecosystems. The possibility of unintended consequences, such as the spread of modified genes or the disruption of natural species, adds another layer of complexity to the ethical considerations in bioart. Artists must carefully weigh the potential risks and benefits of their work, not only in terms of artistic expression but also in terms of ecological responsibility.

The Role of the Artist: Creativity and Responsibility

As bioart continues to push the boundaries of what is possible, the role of the artist in society must also be re-evaluated. Artists have always been seen as cultural commentators, pushing society to reflect on important issues and question the status quo. However, when working with living organisms, the stakes are higher, and the consequences of artistic expression can extend far beyond the gallery walls.

Bioartists must navigate a delicate balance between creativity and responsibility. While the freedom to experiment and innovate is essential to artistic practice, it must be tempered with an awareness of the potential ethical implications of their work. This means that bioartists must not only be skilled in the technical aspects of their craft but also be informed and thoughtful about the broader ethical and social context in which they operate.

The increasing intersection of art and science also raises questions about the appropriate level of regulation and oversight in bioart. Should bioart be subject to the same ethical guidelines and regulations as scientific research involving living organisms? Or does the artistic context require a different approach? These questions are not easily answered, but they highlight the need for ongoing dialogue and reflection within the bioart community and society at large.

Conclusion: The Future of Bioart and Its Ethical Challenges

Bioart is a powerful and provocative field that challenges our understanding of both art and biology. As it continues to evolve, it will undoubtedly raise new ethical questions and dilemmas that must be addressed. The fusion of biology and art offers exciting possibilities for creative expression, but it also requires a careful and considered approach to the ethical implications of working with living organisms.

As we move forward, it is crucial for artists, scientists, and society to engage in ongoing dialogue about the ethical challenges of bioart. By doing so, we can ensure that this innovative and boundary-pushing field continues to develop in a way that is both ethically responsible and artistically vibrant.

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Cyborg Bodies in Performance Art: Beyond Human Boundaries https://www.natasha.cc/cyborg-bodies-in-performance-art-beyond-human-boundaries/ Fri, 23 Aug 2024 09:08:35 +0000 https://www.natasha.cc/?p=148 In the ever-evolving landscape of contemporary art, performance artists continuously push the boundaries of human experience, challenging the notions of identity, body, and existence. One of the most provocative developments…Continue readingCyborg Bodies in Performance Art: Beyond Human Boundaries

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In the ever-evolving landscape of contemporary art, performance artists continuously push the boundaries of human experience, challenging the notions of identity, body, and existence. One of the most provocative developments in this field is the emergence of cyborg bodies in performance art, where the fusion of human and machine blurs the lines between the organic and the artificial. This artistic exploration delves into the complexities of what it means to be human in an era of rapid technological advancement.

The Evolution of Cyborg Art

Performance art has long been a medium for exploring the limits of the human body. From the early body art movements of the 1960s and 1970s to the rise of digital and bio-art in the late 20th and early 21st centuries, artists have consistently used their bodies as a canvas for expressing complex ideas about identity, society, and technology. However, the integration of cyborg elements—whether through prosthetics, implants, or wearable technology—marks a significant evolution in this artistic practice.

Cyborg performance art questions the boundaries of the self by integrating technology into the body, creating hybrid forms that challenge traditional notions of humanity. Artists like Stelarc, known for his body modification performances, have pioneered this field by using technology to extend the capabilities of the human body, turning it into a platform for artistic expression and philosophical inquiry.

Moreover, this trend aligns with broader societal shifts toward embracing technology as a core part of our identities. In everyday life, wearable technology, such as fitness trackers and smartwatches, has already begun to blur the lines between our bodies and the machines we use. Cyborg performance art takes this a step further, transforming the body itself into an interface, a site where the human and technological merge seamlessly.

The Impact on Human Identity and Expression

The incorporation of cyborg bodies in performance art not only expands the possibilities for artistic expression but also prompts a deeper examination of human identity in the digital age. As technology becomes increasingly embedded in our daily lives, the distinction between the human and the machine becomes more fluid. This fusion raises critical questions about the future of humanity: What does it mean to be human in a world where our bodies can be modified and enhanced by technology? How do these changes affect our sense of self and our connection to others?

The integration of technology into the body also challenges the idea of the “natural” body, a concept deeply rooted in historical and cultural contexts. By altering their bodies through technology, cyborg artists disrupt traditional narratives around the purity and sanctity of the human form. This not only provokes discussions about bodily autonomy but also highlights the ways in which technology can empower individuals to redefine their physicality on their terms.

Interestingly, the concept of identity transformation is not limited to the physical world. In the digital realm, platforms like https://playfortune.net.br/ allow users to engage in immersive gaming experiences where they can adopt various avatars, exploring new identities and roles. Just as cyborg artists use technology to alter their bodies, players in these virtual environments use digital tools to transcend their everyday identities, engaging in experiences that blur the boundaries between reality and fantasy. This digital augmentation of identity is reminiscent of the themes explored in cyborg performance art, where the body becomes a site of transformation and exploration.

The Ethical and Philosophical Implications

As artists push the boundaries of human-machine integration, the ethical and philosophical questions surrounding cyborg performance art become increasingly pertinent. What are the implications of modifying the human body to such an extent that it becomes difficult to distinguish between the organic and the artificial? How does this impact our understanding of personhood, rights, and identity? These are not just questions for artists and academics but for society at large, as technological advancements continue to blur the lines between human and machine.

Furthermore, the rise of cyborg performance art forces us to confront the potential for inequality in access to these technologies. As with any technological advancement, there is the risk that only a privileged few will have access to the tools necessary to fully engage in cyborgisation, leading to new forms of social stratification. This raises important questions about the democratization of technology and the ethical responsibilities of those who develop and control these advancements.

The Future of Cyborg Performance Art

As technology continues to evolve, the possibilities for cyborg performance art are limitless. The integration of artificial intelligence, bioengineering, and virtual reality could lead to even more radical forms of expression that challenge our understanding of what it means to be human. Artists may begin to explore not only the physical augmentation of the body but also the enhancement of cognitive and sensory experiences, creating performances that transcend current human capabilities.

The future of cyborg performance art lies in its ability to provoke thought and inspire dialogue about the ethical, social, and philosophical implications of technological advancement. As artists continue to push the boundaries of what is possible, they invite us to reconsider our own relationships with technology and the ways in which it shapes our identities and experiences.

In conclusion, cyborg bodies in performance art represent a powerful and transformative force in contemporary art, pushing us to rethink the boundaries of the human body and the potential of technology to redefine our existence. As we move forward into an increasingly digital and interconnected world, the insights gained from this artistic exploration will be crucial in understanding the future of humanity.

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Aviaorevue: Innovating Crash Games in the Gaming Industry https://www.natasha.cc/aviaorevue-innovating-crash-games-in-the-gaming-industry/ Fri, 21 Jul 2023 07:29:00 +0000 https://www.natasha.cc/?p=139 Welcome to Natasha.cc, your go-to web design blog for the latest trends and innovations in the world of web design. In this article, we will explore Aviaorevue, a prominent site…Continue readingAviaorevue: Innovating Crash Games in the Gaming Industry

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Welcome to Natasha.cc, your go-to web design blog for the latest trends and innovations in the world of web design. In this article, we will explore Aviaorevue, a prominent site that conducts research in the gaming industry and has made significant innovations in crash games. Experts from Aviaorevue has introduced various types of crash games, including Avia, Rocket, and Balloon games, each with unique visual attributes that enhance the gaming experience.

Aviaorevue’s Innovation in Crash Games

Aviaorevue is a leading platform that focuses on researching and developing new concepts in the gaming industry. One of their notable contributions is the innovation of crash games. Crash games are popular in the online casino gaming world, where players place bets on the outcome of a virtual crash event. Aviaorevue has taken this concept and pushed it to new heights with their unique variations of crash games.

Aviaorevue offers different types of crash games to cater to a diverse audience. The Avia game takes players on an adrenaline-fueled flight experience, where they bet on the distance the aircraft will travel before crashing. Rocket game, on the other hand, launches players into space, with bets placed on the altitude the rocket will reach before crashing. Balloon game is a whimsical twist on the concept, where players wager on how high the balloon will ascend before crashing down.

What sets Aviaorevue’s crash games apart is their meticulous attention to visual attributes. The team of web designers and developers at Aviaorevue understands the importance of creating immersive and visually appealing experiences for players. By incorporating high-quality graphics, animations, and sound effects, they create an engaging atmosphere that captivates players and keeps them coming back for more.

Designing Success in Online Casino Games

Aviaorevue’s dedication to enhancing the user experience through graphics and designs aligns with the findings of a research study conducted by Design East of La Brea (DELB) on online casino games. In their study titled “How Graphics and Designs Shape the User Experience in Online Casino Games,” DELB highlighted the impact of visual elements on player engagement and satisfaction.

The study revealed that well-crafted graphics and designs play a crucial role in creating an immersive and enjoyable gaming experience. Attention to detail in elements such as color schemes, typography, and animation significantly influences the perception of quality and reliability among players. By incorporating visually appealing attributes, online casino games can effectively attract and retain a larger player base.

Insights from Aviaorevue’s Web Designer

In an interview with the web designer from the Aviaorevue team, she shared her thoughts on the role of design in crash games:

“As a web designer for Aviaorevue, my goal is to create visually stunning and captivating experiences for players. We understand that the gaming industry is highly competitive, and standing out requires more than just gameplay mechanics. The design elements we incorporate, such as sleek interfaces, realistic animations, and attention to detail, are integral to establishing a sense of trust and excitement among players. Our collaboration with the development team ensures that the visual attributes seamlessly merge with the gameplay mechanics, resulting in an immersive and memorable experience for players.”

Conclusion

Aviaorevue has revolutionized crash games in the gaming industry by introducing innovative variations such as Avia, Rocket, and Balloon games. These games incorporate visual attributes that enhance the overall gaming experience and keep players engaged. Their dedication to design aligns with research studies, such as the one conducted by DELB, which emphasize the importance of graphics and designs in shaping the user experience in online casino games.

Aviaorevue’s web designer’s insights provide a glimpse into the thought process behind their design choices and how they strive to create captivating experiences. By combining the power of innovative gameplay mechanics and visually appealing designs, Aviaorevue sets a new standard for crash games in the gaming industry.

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“As a web designer for Aviaorevue, my goal is to create visually stunning and captivating experiences for players. We understand that the gaming industry is highly competitive, and standing out requires more than just gameplay mechanics. The design elements we incorporate, such as sleek interfaces, realistic animations, and attention to detail, are integral to establishing a sense of trust and excitement among players. Our collaboration with the development team ensures that the visual attributes seamlessly merge with the gameplay mechanics, resulting in an immersive and memorable experience for players.” – Alex Fligman, Web Designer at Aviaorevue.

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Light, Motion, Interaction: Immersive Experiences by Media Artists https://www.natasha.cc/light-motion-interaction-immersive-experiences-by-media-artists/ Mon, 12 Jun 2023 10:08:46 +0000 https://www.natasha.cc/?p=117 Media artists are using light, motion, and interaction to create truly immersive experiences. From interactive installations that react to sound and movement to gallery spaces lit with glimmering light sculptures,…Continue readingLight, Motion, Interaction: Immersive Experiences by Media Artists

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Media artists are using light, motion, and interaction to create truly immersive experiences. From interactive installations that react to sound and movement to gallery spaces lit with glimmering light sculptures, these artworks are captivating audiences in new ways. Through their creative works, media artists are pushing the boundaries of how we interact with our physical environments and explore the beauty of technology-based art. In this article, we’ll look at some of the groundbreaking installations that are transforming how we experience art.

Exploring the Role of Light in Immersive Media Art

Immersive media art is an ever-evolving form of art that uses a combination of light, motion, and interaction to create unique experiences for viewers. Light plays a vital role in helping to create the atmosphere and ambience that make up these immersive installations. Through its use of different colors, intensities, and shapes, light can be used to alter the perceived space in which the artwork exists.

One artist who is exploring the use of light in immersive media art is Dutch artist Daan Roosegaarde. His works combine interactive technologies with traditional lighting to create mesmerizing installations that invite viewers to explore and interact with them. A notable example of his work is the “Dune” installation, which uses a combination of LEDs and motion sensors to create an ever-changing landscape of light and color.

Bringing Motion to Life in Immersive Media Art

Motion is an essential component of immersive media art, as it allows viewers to explore the artwork in a more dynamic way. Through its use of movement, motion can help to bring installations to life and create an experience that engages viewers on a deeper level.

One artist who has done pioneering work in this area is Japanese artist Ryoji Ikeda. His works use sound and light to create abstract environments that challenge viewers to explore their limits of perception. A notable example of his work is the “Asobi” installation, which uses projection mapping and soundscapes to evoke a sense of multi-dimensional movement.

Interactive Installations: Letting Viewers Explore for Them selves

Interactive installations are another key component of immersive media art, as they allow viewers to actively participate in the artwork by manipulating its elements. This can help create a deeper connection between viewers and the artwork, as they become more engaged with the creative process.

One example of an interactive installation is “Chroma Depth” by artist Julius Popp. This work uses sensors to detect and respond to viewers’ movements, creating an ever-changing landscape of lights and sounds. The work also features a tactile element, allowing viewers to interact with the artwork by touching its surface.

The Power of Interaction in Immersive Media Experiences

Interactive media experiences, such as virtual reality (VR), augmented reality (AR), and mixed reality (MR) are becoming increasingly popular in modern culture. By creating immersive and interactive media experiences for users, artists have the power to transcend the boundaries of physical space and create something unique that can be experienced by everyone. This type of experience allows viewers to interact with the art in a way that traditional art forms cannot, opening up a new realm of possibilities for media artists to explore.

Creating Multi-Sensory Experiences in Media Art

It is a visual medium that can be used to capture and convey ideas, stories, and emotions. While it has traditionally been used as a visual tool, more recently media artists have begun to explore the possibilities of creating multi-sensory experiences within their works. By incorporating elements such as sound, smell, touch, and motion into their works, media artists are able to create immersive and engaging experiences for viewers that will stay with them long after the experience has ended.

The Fusion of Technology and Art in Media Installations

The fusion of technology and art in media installations is an ever-evolving concept that continues to captivate and inspire audiences. This process often involves the use of visuals, audio, and interactive elements to create a unique immersive experience. These installations can range from video projections on walls or sculptures, light shows in public spaces, interactive digital displays, or large scale outdoor projections.

Crafting Narratives through Light, Motion, and Interaction

Media artists are constantly pushing the boundaries of what is possible within their artwork. By combining light, motion, and interaction, they are able to create captivating visual stories that engage viewers and create a lasting impact. Through these experiences, media artists can craft narratives that evoke emotion and inspire thought.

Exploring Immersive Experiences in Media Art

By combining motion-based technologies with sound, scent, tactile elements and traditional media such as photography and video, they can create captivating experiences that will stay with audiences long after the experience has ended.

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What is responsive design https://www.natasha.cc/what-is-responsive-design/ Tue, 14 Mar 2023 14:36:00 +0000 https://www.natasha.cc/?p=100 One of the main criteria for modern websites is to work correctly on devices with different technical characteristics. The site should be fully displayed on both computer and smartphone screens.…Continue readingWhat is responsive design

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One of the main criteria for modern websites is to work correctly on devices with different technical characteristics. The site should be fully displayed on both computer and smartphone screens.

If a web resource does not have an adaptive version and is not fully displayed on the screens of phones, most visitors will simply stop coming to it.

Adaptivity – this is not only the correct display of the site on all devices, but also one of the main requirements for modern web resources.

To adapt sites draw a special design and use adaptive layout. Because of these additional works, the process of creating the site is greatly complicated. At the launch of the resource requires more time and money. But as a result of this development, the customer receives a fully adaptive resource, which will have high performance.

Adaptivity – a direct factor in the ranking of Yandex and Google. The better the site will be configured for devices with different sizes of screens, the higher will be its position in the search results.

The quality of the design directly affects the appearance of the site and its attractiveness to visitors. Therefore, in the definition of the concept and study of adaptive design is worth stopping in detail.

Adaptive design is designed to ensure that the site is mechanically adjusted to the parameters of the display device from which the user has opened it. If the site will not have an adaptive, most users will no longer go to him. Smartphone owners are only interested in resources that load and display correctly on their devices.

When designing a website, it’s important to keep in mind that most users prefer to “sit” on the Internet from mobile devices. They won’t want to turn on the computer to visit your website.

Developers create adapters for all new sites to immediately launch resources that will work on any modern devices. This solution requires more money in the development phase, but brings more profits later.

Why responsive design is so important
A modern user in most cases enters the Internet from his smartphone, because he can do it at any time of the day and in any convenient place.

If you have an adaptive website, it means that visitors will have constant access to it. From this it is easy to conclude that the percentage of views and orders will increase, and therefore the conversion will grow.

Sites with an adaptive design bring their owners much more profit than resources that do not have a mobile version. The latter may not bring any profit at all, as all orders will be from competitors, who have already taken care of creating a mobile version for their resource.

The mobile version is a new version of the site, which is designed for devices with small displays. Such a site is configured as much as possible for correct loading on smartphones and tablets.

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Transhumanists and Bioconservationists https://www.natasha.cc/transhumanists-and-bioconservationists/ Fri, 27 Jan 2023 14:40:00 +0000 https://www.natasha.cc/?p=103 Sociologist James Hughes argues that biopolitics is emerging as a fundamental new dimension of political opinion. According to Hughes, biopolitics merges with the more familiar dimensions of cultural and economic politics to form a space of public attitudes.…Continue readingTranshumanists and Bioconservationists

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Sociologist James Hughes argues that biopolitics is emerging as a fundamental new dimension of political opinion. According to Hughes, biopolitics merges with the more familiar dimensions of cultural and economic politics to form a space of public attitudes. In Citizen Cyborg (2004), Hughes puts forward the concept of “democratic transhumanism,” which juxtaposes transhumanist biopolitics with social-democratic economics and liberal cultural politics. He argues that we will achieve the best posthuman future when we can ensure that technology is safe and accessible to all, and when we can respect people’s right to control their own bodies.

In principle, transhumanism can be combined with a wide range of political and cultural views. One combination that is not often seen is the association of transhumanism with a cultural conservative viewpoint. Whether this is the cause of the intractable tension between transhumanism and cultural conservatism remains unclear. On the other hand, this combination may have arisen because no one has yet seriously attempted to develop such a position. One can imagine how new technologies could be used to reinforce the values of cultural conservatism. For example, a pharmaceutical drug that promotes long-term couple planning could help protect the traditional family. Developing ways to harness our growing technological power to help people become aware of universal cultural or spiritual values in their lives seems to be a genuine initiative.

However, cultural conservatives have gravitated toward bioconservatism, which opposes the use of technology to enhance human potential or modify different aspects of our biological nature. People with a penchant for bioconservatism come from groups that traditionally have little in common with each other. Right-wing religious conservatives, left-wing environmentalists, and anti-globalists have found common ground, for example, in their opposition to human genetic modification.

The pathways of modern bioconservatism can be traced back to a variety of sources. These include ancient notions of taboo, the Greek notion of hubris, the romantic view of nature, religious interpretations of the concept of human dignity and the divine natural order, the Luddite movement against industrialization, Karl Marx’s analysis of technology under capitalism, Continental philosophers’ critique of technology, technocracy and rationalist thinking, opponents of the military industrial complex and transnational corporations, finally opponents of the consumer rat race.

There is a common ground between bioconservatives and transhumanists: they agree that killing and enslaving humans by posthumans or vice versa would be a moral atrocity and a crime. But transhumanists deny that this is a consequence of gene therapy to enhance health, memory, longevity, or other similar features in the human body. If we are developing the possibility of creating some kind of creature that could potentially destroy the human race, a kind of super-intelligent machine, then we might indeed consider it a crime against humanity if we proceed with development without a careful risk analysis and adequate safety measures.

There is another commonality between bioconservatives and transhumanists. Both agree that we face a realistic prospect in which technology can be used to substantially transform the conditions of human existence in this century. Both agree that this imposes on the current generation the need to think about the practical and ethical implications. Both are concerned about the medical risks associated with side effects, although bioconservatives are more concerned about the potential for technology to succeed than to fail.

Both camps agree that technology in general, and medicine in particular, has a sound rationale, although bioconservatives tend to oppose the use of many types of drugs that go beyond therapy. Both sides condemn the racist and coercive government eugenics programs of the 20th century. Bioconservatives have drawn attention to the possibility that fragile human values may be undermined by technological advances, and perhaps transhumanists should learn to be more sensitive to these problems. On the other hand, transhumanists emphasize the enormous potential for genuine improvements in human well-being and prosperity that can only be achieved through technological transformation. Bioconservationists, however, should be more sensitive to the possibility that we can realize the greatest values by daring to go beyond our current biological limitations.

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Main modern trends in media art https://www.natasha.cc/main-modern-trends-in-media-art/ Fri, 20 Jan 2023 14:05:00 +0000 https://www.natasha.cc/?p=67 There are so many new forms of art now, from sound or light art to immersive performances. We're not going to list dozens of trends, but we'll focus on the biggest and most important.…Continue readingMain modern trends in media art

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There are so many new forms of art now, from sound or light art to immersive performances. We’re not going to list dozens of trends, but we’ll focus on the biggest and most important.

Robotics art
Robots can be involved in art in many different ways. They can be objects that become part of the exhibition or performance – like Stelarc’s third arm. And they can also be entities that help people create: in the 1980s, this was still a dubious idea, but now it’s a very realistic one.

Portraits by Ai-da / Ai-da Robot
An artist with iron hands has a video camera in her eye. Therefore, she can draw everything she sees in front of her – real people, photographs and objects. The robot is named after the first female programmer, Ada Lovelace. In April, Ai-Da had her first solo exhibition in Italy. To see more work and to learn how Ai-da is made, visit the official website of the project.

CG Art
New media art is not necessarily some unique, cutting-edge designs. Ordinary drawing in Photoshop or modeling in Blender also falls into this category. CG (Computer Graphics) is the most common and accessible to a wide audience. Computer graphics are used not only for advertising and games, but also for creating complete works of art.

Bioart
Bioart is a fusion of biotechnology and art. The most famous example belongs to the already mentioned Stelarc – already in 2007 he switched to more daring experiments and got a third ear instead of a third hand. But this time he implanted it under his skin. And not iron, but grown from his own cells – but the cartilage there is artificial. Stelarc admired the beauty and complex shape of human ears. He conceived the idea for 20 years, delving into the intricacies of anatomy, but of course, he needed help from scientists and surgeons.

Stelarc with an Ear on His Arm / Level One
Stelarc had to raise funds, look for specialists who are willing to take such a gamble, and find a place where such operations are legal. The essence of the idea is that the ear material should grow firmly into the body tissues and become one with it. A difficult task was creating a lobe – it was planned to make it from stem cells, but so far this has not been done. In the future, Stelarc also wanted to implant a microphone in his ear to broadcast to the public what he was listening to.

Generative Art
To draw, a computer does not necessarily need two iron hands and a camera in the eyes, like Ai-da. The algorithm can run on any processor with enough power – but it won’t paint analog pictures any more, it will paint digital ones.

Interactive installations
Interactivity is one of the distinctive features of modern media in art. A painting or sculpture in traditional materials is a monologue of the artist, while technology provides an opportunity for a dialogue. In an interactive installation, the viewer can touch the objects and somehow influence them: extract sounds or get new pictures.

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How New Media Artists Become Artists https://www.natasha.cc/how-new-media-artists-become-artists/ Fri, 02 Dec 2022 14:33:00 +0000 https://www.natasha.cc/?p=97 New media artists are engineers, scientists, and humanitarians all in one, and often even managers of a whole team of neural networks. …Continue readingHow New Media Artists Become Artists

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New media artists are engineers, scientists, and humanitarians all in one, and often even managers of a whole team of neural networks. Let’s find out how creative robots can be, what interactive installations consist of, and how traditional art combines with computer graphics.

Media in art is the form by which an artist expresses his message. People used to be confined to paint, clay or marble, but in recent decades many new media have emerged. Most of them involve technology in one way or another.

People with different backgrounds work in contemporary art. Sometimes programmers, engineers or biologists come up with an idea, start to implement it and “accidentally” become artists. It happens that a person is initially engaged in art, looking for new forms for it and mastering computer algorithms, for example. Moreover, as we have seen in the examples, new media art is often the product of collective creativity. The artist is the author of the idea, but he can’t understand all the necessary technologies, so he engages specialists from different fields.

And, of course, even if the author is an engineer or scientist, he needs to be a bit of a humanitarian. The line between art and non-art is becoming more and more blurred. For the viewer to appreciate an abstraction from a computer algorithm or the wonders of bioengineering, it is important to formulate a concept and explain what the author meant.

In contemporary art one uses robots, neural networks and computer graphics capabilities, creates art objects out of living nature, makes interactive installations, constructs new worlds for viewers with VR and AR. Today’s artists include people with different professional backgrounds: engineers and programmers, in particular. But despite the importance of technology, the key role in art is played by the idea and its compelling justification.

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Who is a designer https://www.natasha.cc/who-is-a-designer/ Thu, 03 Nov 2022 13:04:00 +0000 https://www.natasha.cc/?p=46 A designer is a person who develops a beautiful and functional shell of any product, using his imagination, creativity. Every designer should be able to draw by hand…Continue readingWho is a designer

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A designer is a person who develops a beautiful and functional shell of any product, using his imagination, creativity. Every designer should be able to draw by hand, but the skills of working with software and professional devices are also important: graphics tablets, 3D Studio MAX, Adobe InDesign and others.

Stages of work of all designers are similar, because initially they get acquainted with the general idea of the project, listen to the wishes of the customer or make suggestions. After that they proceed to the execution of the tasks:

  • draw sketches;
  • carry out 3D modeling, necessary for the visualization;
  • are responsible for preparing layouts, design and prototyping.

Industrial, landscape, interior and many other designers personally oversee all phases of the project, if it is necessary to hire contractors for the work.

Design is a large field in which you are unlikely to get bored. You can start with graphic design and move into digital, or digital product design, or motion design. There are a large number of possibilities, everyone can go their own personal way, gaining unique experience in the profession. Also an important point is that design creates a culture around us, not just a visual one. And you can make the world a little bit better.

Features of the profession
Designers are creators, creative people who can create projects that can “explode” the market. Conventionally, all types of design can be divided into sectors:

  • Human image – this is the development of models of clothes, shoes, accessories and other things that create an image;
  • Informational – structuring data and presenting them in an easy-to-understand form;
  • Polygraphic – development of design layouts of banners, POS-materials and other polygraphic products;
  • graphic – preparation of materials in corporate style, advertising products, creation of fonts, design of books, etc;
  • sound – creation of sound effects for films, games, cartoons, commercials and other media products;
  • architectural – design of facades and interiors of buildings;
  • Landscape – landscaping of private, commercial and public municipal areas.

There are more than 20 types of design, each of which has its own specifics and requires a certain level of knowledge. For example, industrial designers are engaged in developing concepts that are implemented in the creation of household appliances, industrial equipment, vehicles, equipment and tools. To conduct activities in the field of industrial design, you need a higher education. Image designers, on the other hand, can take courses or go to college to create comfortable shoes, jewelry, and other products for a stylish look.

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The difference between design and art, and between a designer and an artist https://www.natasha.cc/the-difference-between-design-and-art/ Wed, 17 Aug 2022 14:02:00 +0000 https://www.natasha.cc/?p=64 Graphic designers, like people in the creative professions - photographers and artists - use the same tools, laws and techniques in their work to help solve creative problems.…Continue readingThe difference between design and art, and between a designer and an artist

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Graphic designers, like people in the creative professions – photographers and artists – use the same tools, laws and techniques in their work to help solve creative problems.

A true artist tells the viewer his own perception of the world around him and delivers his own emotional, egoistic point of view to the viewer. The artist’s customers become people who are fans of the artist’s unique drawing technique and sympathize with the artist.

As a rule, the creative person conveys the artistic idea with his own style of execution, which affects the commercial success of the author.

The graphic designer is a communicator between the customer and the community. The work of the graphic designer reflects the client’s objectives and values conveying visual messages to the target audience.

The graphic designer selects a harmonious combination of typefaces, chooses a color palette and creates graphic elements. The designer’s tasks include building a clinging composition, working with contrast and graphic masses.

Unlike the artist, the designer primarily takes into account the wishes of the client, reveals the idea through a visual message, and gets paid for it. The clearer the graphic designer communicates the message to the audience, the higher the fee for the work done.

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